|Deep Rock Galactic
|Once upon a time I played it with my brother but a few months back we started playing it again since his friends also got the game.
Great game for when you are with people, wonderful gameplay loop, distinct style, and the world generation ain’t bad.
The only time I was bored is when I tried playing it alone, even if the game has a specific framework for single player it is a lot less in my opinion.
Anyway, rock and stone fellas!
|This game took me too long to finish, I mean that, I would play for like a couple of days, then take a couple months break, and return to it having to restart since I remembered nothing. No idea why I did that considering this is one of my favorite games now.
some of the best writing in video gaming history, this game infected my mind forever.
I love the style, the music, the characters, honestly everything.
I could talk about this game for hours and I have actually done that enough to convince friends to play it as well. (not something I do often)
Great game- I might be in love with Kim Kitsuragi.
|Hi Fi Rush
|I do not like it, I know it's not a popular opinion.
Gameplay wise, the game is nice, chaining hit combos to the rhythm is fun even if i'm kinda bad at it. You know what isn't fun, when a character starts speaking. The most cliche writing I've ever seen only rivaled by marvel movies.I can not stand it.
It’s as if someone wanted to make deadpool the game (2013) in 2023 with the main character being the most generic anime guy ever. Why is there a character who’s whole thing is being a jojo reference?
This is supposed to be a funny game but the only funny part to me is a meta joke about the game studio from the trailer.
I don’t get why people like this, but to each their own. Kinda wish there was a different game with the same mechanics.
(it's just not for me)
|High On Life
|Is this even surprising anyone that it is such a boring and bland game.
what supposedly should be a funny game that just isn’t.
I guess it isn’t the worst game considering I finished it but it’s also the most straightforward “humorous” shooter I ever tried.
You might be fooled by the premise but I don’t think a single original thought was put in the creation of it.
|Sure was a puzzle game. And it was a nice one, pretty sure I got it for free and I mostly used it as something to play while I listen to podcasts.
It’s cute and not very long and the puzzles were nice. Honestly, I didn't give it much thought.
|A queer story wonderfully told with an interesting mechanic, beautiful art style and music. I am definitely the target audience for this and I enjoyed it lots.
The story hit me hard, the eraser mechanic (which I know is a hit or miss for players) surprisingly kept me focused while being just like a wonderful way to keep the story moving, especially with how it was used to transition certain scenes.
The Ireland trivia is very cool actually, I like learning stuff and I like how it was executed.
Also The credits song slaps hard, the whole soundtrack is nice.
|It Takes Two
|I started playing this with a friend. The thing about this game is that it’s beautiful, the mechanics are wonderful and it feels great to play, there is a lot of talent that went into this game and it shows. Most levels have minigames that are just side competitions against the other player, it's fun and a nice thing to include.
But man I wish the story didn’t exist. A story about divorce has potential but this ain’t it. I hate the vaguely racist book and his bright pink eyebrows, I hate both main characters, they are just genuinely bad people and I wish they would stop talking.
It is one of those “the sum of parts is lesser than the parts”. I still think it’s a great game to play with someone, maybe the bad story is something you can bond over even.
|Honestly disappointing. It wasn’t bad, I just wish it was better.
I really feel like it’s style over substance but at the same time tried to make you think there is substance. the style does go far though.
Every time I got stuck it wasn’t the fun kind of trying to figure out a puzzle but more of a I have no idea what I’m doing wrong what does this game want from me pleasseeeeeee.
Still nice, I heard the sequel is better.
|I played the demo of this game years ago and kinda forgot about it till a friend recommended the full game to me so I gave it a try.
This is another game that I made my way through oh so slowly, no reason here since it’s not really long. The main issue for me is that It’s a visual novel and I have trouble focusing on reading sometimes.
However I’m happy I played it- trans cowboys on opposing sides falling in love and finding a way for them to have a life- I am the target audience. I love them. It’s free. play it.
|wonderful game, loved it. I just know speedruns of this game would look wild and I need to check them out. A short review is kinda fitting this game isn’t it.
|Monster Hunter: Rise
|I usually stay away from games this size and this kind, but I have a few friends who are big fans and by chance I got the game for free.
The first time I played it I hated it, a long ass tutorial composed of walls of text that somehow still left not understanding what I am doing.
Months later I picked it up again, restarted the whole thing. It clicked this time, apparently the first time I didn’t even do the first mission, accidentally doing the advanced tutorial that you don’t need when you start.
Fun fact- monster hunting is a lot more fun when you actually get to monster hunt. The monster designs are very cool and I love seeing the new little cinematic whenever I start a new hunt.
I do have to say, I do not care about a single character in this game and I do not understand why there is a tower defense section. I never liked any kind of tower defense, but this is very much the wrong game for it.
I think the game would probably be a lot more fun for me if I played it with people, I kinda just dropped it after a while.
|The thing about this game is that I got really into it before I even played it. I watched hours of gameplay and lore videos. analysis of the creatures and plants. I went through all of the wiki. This game fascinated me.
Procedural animation and each creature having a personality makes the ecosystem of the game feel so alive.
Then I downloaded the game (with the downpour dlc) and I played for days upon days. I complained to my friend that I started dreaming rain world, and he said I should probably take a break, and I said no.
This game is hard and I kinda suck at it, I also think this might be one of my favorite games ever.
I played for hours upon hours and I am still not done, and even if I was, the modding scene is so good.
Do you want more campaigns? you have that. different skills? sure. new regions? why not. cosmetics? there is plenty for you to pick from.you for some god forsaken reason want to make it harder? oh boy you can. Do you want creatures to make funny sounds? I keep forgetting I have a mod that makes the rot make clown noises and everytime is a pleasant surprise.
Also what other game would give you slugcats, wonderful creatures even if originally they weren't even meant to be slugs or cats.
(but it's not for everyone)
|I saw a review calling it “it’s as if a telltale game didn’t want to waste your time” and honestly (as, unfortunately, a telltale games fan) I see what they mean.
It’s fun, it’s intriguing. When the game forces you to find a new way to escape each chapter, makes you adapt and try different possibilities- wonderful game design.
I liked how locations felt very open sometimes. Some scenes are basically cutscenes where you have very little choice. While others are more open locations where you can explore backrooms and get rewarded with resources for your journey.
If I was a smarter person I would probably have something to say about the plot, alas.
The biggest con I can remember is that as a game who prides itself on being procedurally generated you’d think it would lend itself for replayability but the second time around I was bored going through mostly the same scenes as my first playthrough.
Even when selecting different options they would mostly go the same way, making me wish there were more options I could do sometimes. but I understand it is a game and there can only be so many stuff they can program you doing.
|I will be honest, I played it while having a headache and remember very little, from what I wrote at the time this seems like a great short experience, in which I got one of the endings, messed around a little more till I got bored, deleted the game, and went to lay down. I do appreciate all the style it has.
(I genuinely can not remember)
|There is a version of the game you can download for free if you have a netflix account, which I had at the time, and I would play every so often.
Eventually we (me and my brother) decided that netflix sucks and canceled the subscription. Which gave me a very short window to try and finish the game.
I think it is a very charming game, and even as someone who isn’t the greatest fan of resource management I liked that part as well. It would probably be less repetitive if I could take more breaks but I really wanted to finish the game in time.
I find the art style and character designs wonderful. and the story made me shed a tear or two. And (especially after you get a few upgrades in) just like moving around is fun.
At the end I didn’t get to finish the game (although I got real close) but as the spirit of the game, I made peace with it and I let go.
|Start Again: A Prologue
|A delightful little rpg demo from an artist I love that made me feel a lot. I love time loops as a concept already and it was executed so well in this game - I will cry about it.
Can’t wait for the full game, In Stars And Time, to come out. I would really enjoy seeing more of this cast and this world.
|The Darkness II
|I had this game in my steam library for some reason, I cannot remember where I got it from but I probably got it for free at some point.
The only reason I gave it a go is because that was the topic of the something rotten podcast in march and I wanted to try playing along. Must be lucky that I choose the only game this far into the podcast that actually seemed fun.
The game has a lot of style and I’m surprised there aren’t any modem games that take inspiration from it. It does end in a note that clearly says that they thought there would be a sequel, which didn’t happen.
Do I wish it was written better? Maybe. Do I wish the characters from the side co-op campaign weren’t random racist stereotypes? Yes.
| It deserves more game awards, it does.
It made me pull out sticky notes to decipher secrets, it felt amazing. But it’s a wonderful game even if you don’t engage with the secrets (but they are amazing and you should).
Talked several people's ears off about it and will maybe do it again. I don’t know if I can add any praise to Tunic that hasn’t been said before me. This game rocks.